I just got back from the bar with my chum Hannah and flipped on my computer. I quickly did a Google news search and discovered to my delight that Blizzard officially announced Starcraft 2. It apparently uses a new 3D graphics engine, based on the screenshots at IGN, and there are several new units for each race. Wow, this is so exciting, there is also a leaked video on youtube. It's a little bit hard to imagine any RTS game achieving the perfection that Starcraft managed, but certainly, none has a better chance than Starcraft 2. I noticed, while perusing the screenshots, that the interface seems quite similar to the original one. Hey, if it ain't broke, don't fix it.
I wonder if the balance between races will be as equal in the sequel. One of the beauties of the original SC was that any of the three races had an equal chance of defeating the others. Each unit had a counterbalance. And at the same time, the three races had drastically varying units, tech trees, and strengths. I imagine that with the inclusion of new units, new abilities and new tech trees, it would be very difficult to balance everything so that each race is equally powerful. There have been rumors that a fourth race might be included in Starcraft 2, such as a hybrid or even the xel-naga but there was no obvious evidence in the pictures that Blizzard released. While no release date has been given, I'm going to be as anxious for Starcraft 2 as a seatbelt bound child with a full bladder would be for the restroom.
Saturday, May 19, 2007
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1 comment:
Excellent use of metaphor at the end. Some parts, my mind clouded for lack of personal gaming term vocab, but everything was tied in nicely by following context.
I was curious how long you've been waiting for the sequel.
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